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XBOX™ CONTROLLER CONFIGURATIONS 



AUTOMATIC TRANSMISSION (DEFAULT CONTROLS) 
Other automatic transmission configurations can be found in the Options menu 



Weight Transfer 



Handbrake 




LI V 



ONLINE ENRBLED 




Steering 
(click the thumbstick for 
Headlights / Powerups) 

Unused 
Pause 




Up: Map 

Left: Previous Song 

Right: Next Song 

Down: Map Zoom 



Camera 
Brake / Reve 

Look Back 



Nitro / SST 
Horn 



Gas / Brake / Reverse 

(click thumbstick for Nitro / SST) 




4 




u> 




MANUAL TRANSMISSION (CONFIGURATION A) 

Other manual transmission configurations can be found in the Options menu 





* 




Brake / Reverse 



Steering 

(click the thumbstick for 
Headlights / Powerups) 

Unused 
Pause 




Up: Map 

Left: Previous Song 

Right: Next Song 

Down: Map Zoom 



Shift Up / Shift Down 

(click thumbstick for Nitro / SST) 



Camera 
Weight Transfer 

Look Back 
Handbrake 

Nitro / SST 
Horn 



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WWW.R0CKSTARGAMES.COM/MIDNIGHTCLUB2 

Huckster Games 575 Broadway New York. NY. 10012 

©2003 Rockstar Games. Inc. The Rockstar logo is a registered trademark of Take-Two Interactive Software, Inc. Microsoft. Xbox. Xbox Live, the Live logo and the Xbox logos are registei 
trademarks or trademarks of Microsoft Corporation in the U.S. and/or other countries and are used under license from Microsoft. The ratings icon is a registered trademark of the Interacl 
Digital Software Association. Uses Bink Video. Copyright (C) 1997-2003 by RAD Game Tools, Inc. Copyright 2003. All rights reserved. 



:. 1 




€ 




•« ; 






CONTENT RATED BY 





ABOUT PHOTOSENSITIVE SEIZURES 

A very small percentage of people may experience a seizure when exposed to certain visual images, including 

flashing lights or patterns that may appear in video games. Even people who have no history of seizures or 

epilepsy may have an undiagnosed condition that can cause these "photosensitive epileptic seizures " while 

watching video games. These seizures may have a variety of symptoms including: lightheadedness, altered vision. 

eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of 

awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling 

down or striking nearby objects. Immediately stop playing and consult a doctor if you experience any of these 

symptoms. Parents should watch for or ask their children about the above symptoms-children and teenagers are 

more likely than adults to experience these seizures. 

The risk of photosensitive epileptic seizures may be reduced by: 

• Sitting farther from the television screen, 

• Using a smaller television screen, 

• Playing in a well-lit room, and 

• Not playing when you are drowsy or fatigued. 

If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing. 

AVOID DAMAGE TO YOUR TELEVISION 

Do not use with certain televisions. Some televisions, especially front-or rear-projection types can be damaged if 

any video games, including Xbox™ games, are played on them. Static images presented during the normal course 

of game play may "burn in" to the screen, causing a permanent shadow of the static image to appear at all times, 

even when video games are not being played. Similar damage may occur from static images created when placing 

a video game on hold or pause. 

Consult your television owner's manual to determine if video games can be safely played on your set. If you are 

unable to find this information in the owner's manual, contact your television dealer or the manufacturer to 

determine if video games can be played on your set. 

OTHER IMPORTANT HEALTH AND SAFETY INFORMATION 

The Xbox™ video game system documentation contains important safety and health information that you should 

read and understand before using this software. 

Unauthorized copying, reverse engineering, transmission, public performance, rental, pay for play, or 

circumvention of copy protection is strictly prohibited. 



I 



Getting Started 2 

Starting Up / Controls 3 

The History of The Midnight Club 4 

Heads-Up Display 7 

Quick Start 8 

Career Mode: Los Angeles 1 

Career Mode: Paris 14 

Career Mode: Tokyo 18 

Arcade Modes 22 

Battle Modes 24 

Game Options 26 

Race Editor 27 

Xbox Live / System Link 28 

Credits 32 * 

Soundtrack 34 






ROCKSTAR GAMES 



MIDNIGHT CLUB 2 



GETTING STARTED 



USING THE XBOX™ CONTROLLER 



1 . Set up your Xbox™ video game system by following the instructions in the 
Xbox Instruction Manual. 

2. Press the power button and the status indicator light will light up. 

3. Press the eject button and the disc tray will open. 

4. Place the Midnight Club 2 disc on the disc tray with the label facing up and 
close the disc tray. 

5. Follow the on-screen instructions and refer to this manual for more information 
about playing Midnight Club 2. 



Disc tray 



Power/reset button 



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Controller port 1 - 



Controller port 2 



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Eject button 





3 




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Microsoft 




L Controller port 4 



Controller port 3 



Avoiding Damage to Discs or the Disc Drive 



^ 



To avoid damage to discs or the disc drive: 

• Insert only Xbox-compatible discs into the disc drive. 



1 . Connect the Xbox Controller to any controller port on the front of the Xbox console. 
For multiple players, connect additional controllers to available controller ports. 

2. Insert any expansion devices (for example, Xbox Memory Units) 
into controller expansion slots as appropriate. 

3. Follow the on-screen instructions and refer to this manual for more information 
about using the Xbox Controller to play Midnight Club 2. 



Expansion slot A 



Right trigger 




Left thumbstick 

BACK button 
START button 



Expansion slot B 



Directional pad 



Right thumbstick 



Left trigger 




Y button 
X button 
B button 
A button 

Black button 
White button 



Never use oddly shaped discs, such as star-shaped or heart-shaped discs. 
Do not leave a disc in the Xbox console for extended periods when not in use 
Do not move the Xbox console while the power is on and a disc is inserted. 
Do not apply labels, stickers, or other foreign objects to discs. 



Default Controls 

(AUTOMATIC TRANSMISSION) 

Right Trigger- Handbrake 

Left Trigger - Weight Transfer (For motorcycles) 

Right Thumbstick - Gas/Brake/Reverse (Click the thumbstick for Nitro/SST) 

Left Thumbstick - Steering (Click the thumbstick for Headlights/Power Ups) 

Y - Camera 
B - Look Back 
X - Brake/Reverse 



A - Accelerate 

White - Horn 

Black - Nitro/SST 

D Up -Map 

D Left/Right - Previous/Next Song 

D Down - Map Zoom 



02 



03 



ROCKSTAR GAMES 



/ 




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J 




The History of The Midnight Club 



n secret gatherings around the world a mysterious group ot urban street racers - known as the 
Midnight Club - race for pride, power and glory in sleekly customized tricked-out sports cars. 
Racing through crowded streets, running red lights, terrorizing pedestrians, driving on 
sidewalks and outrunning the cops are just the basics for the Midnight Club. 



Or so you've heard. 

While you're cruising through the dark streets, you spot a tricked out low-rider speeding and 
weaving through traffic. Intrigued and looking for thrills, you make your presence known to him 
with a few of your own daring maneuvers. After introducing himself with a sneer, he throws 
down the gauntlet and speeds off. Determined to get in the club, you race off after him with 
reckless abandon. Once you've followed and matched your new adversary move for move on a 
mad chase through the city, finally he pulls over. He dares you to meet him and his friends at 
midnight. You've got your shot. Victory will earn you membership in the club, which comes 
with pride, thrills and glory. 

You're on your way... 




04 



ROCKSTAR GAMES 




MIDNIGHT CLUB 2 




Midnight clube 

Heads-Up Display /HUD 




1 . Arrow: The arrow directs you to the nearest checkpoint / Hookman. 

2. Current Lap: Time for your current lap. number of laps and current race position. 

3. Rearview Mirror: Shows the position and distance of the players behind you. Bigger, brighter 
headlights mean a closer opponent. 

4. MAP: 

Yellow Triangle - Player 

Red Triangle - Main Character 

Green Triangle - Other Opponents 

Light Blue Circle - Immediate Checkpoint 

Dark Blue Circle - Secondary Checkpoint 

N - North 

Flashing Perimeter - Police Attention 

5. Turbo Gauge: Measures the level of boost you'll get from a slipstream turbo or burnout. Your 
turbo gauge must be full in order to turbo, but you may burnout with the gauge at any level above zero. 

6. Nitrous Gauge / Slip Stream Turbo: Displays the number of nitrous shots remaining in the tank. 

7. Gear: Current gear. 

8. Tachometer/Speedometer: RPM redline and vehicle speed in MPH. 

9. Damage: Displays current vehicle damage. 

07 



ROCKSTAR GAMES 



MIDNIGHT CLUB 2 




Mid/Nightclub 



QUICK START 




Scroll over to ARCADE in the menus 
and select CRUISE mode. If you and a 
friend both want to play, toggle over to 
2-PLAYER. For controls, refer to the 
back cover of this manual. Even 
though you don't have much of a car to 
work with yet, just the Cocotte. this is a 
great way to familiarize yourself with 
Los Angeles and get a feel for the game 
before you start your racing career. 




ROCKSTAR GAMES 



MIDNIGHT CLUB 2 



MIDNIGHT CLUB H 

CAREER MODE 

Earning respect is why racers brave the Midnight Club, and 
winning races is the only way to claim it. More often than 
not victory will also deliver your opponent's pink slip, and 
the only thing sweeter than dominating on the street is 
iocking up a new ride. 



LOS ANGELES 

STREET REPORT: A balance of remote winding hills, expansive open highways, and 
thoroughfares. Arid, drought-plagued climate results in optimal traction. Precipitation is 
a relatively null race variable. 

TRAFFIC STUDY: Over-populated and with a poor mass-transit system. Los Angeles is 
notorious for its traffic congestion. Although such traffic is much less of a concern late at 
night, local nightlife restrictions result in above average recreational cruising. 



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MIDNIGHT CLUB 2 



TAIL-SLIDING (left thumbstick + right trigger): 

Maximize control time during races by tail-sliding through turns. 

FLASHING HEADLIGHTS (Click the left thumbstick): 

Signal an opponent by flashing your headlights; if he/she wants to race, then it's on. 

GAS STATION PUMPS: 

Clip one of these while trimming the fat off that final curve and kiss your car goodbye. Nudge an opponent into 

a pump and watch them go up in flames. 

POLICE COPTER: 

LAPD's street crime unit has been relying on helicopter support for decades now. Be as wily and fast as 

possible to avoid detection from and subsequent capture on the ground. 

* 

THE FOLLOWING CONTROLS ARE ONLY AVAILABLE IN CAREER MODE AFTER THEY HAVE BEEN UNLOCKED. 

SLIP STREAM TURBO (draft opponent + Black button): 

Line up in the wake of the car ahead of you, watching air streams and listening for draft noise. Stay in this 
sweet spot for a few moments until the meter fills with red then hit the turbo (Black button) to slip ahead of 
your opponent with blinding speed. 



BURNOUT (right trigger + A button): 

Pull and hold the handbrake (right trigger) and press the gas (A button) at rest or low speeds. When the meter 
tops out and turns red, release the handbrake. You can also turn the car while burning out to turn in place. 
Keep an eye on the redline damage this causes. 

IN-AIR CONTROLS (left trigger + left thumbstick): 

When in the air, pull and hold weight transfer (right trigger). This by itself will self-adjust your roll. 
Continue to hold down the weight transfer button and you can use the left thumbstick to level off. 



•t- "«■ <2 




MIDNIGHT CLUB 2 



PARIS 



STREET REPORT: Old-world cobblestone streets are well preserved, but still don't provide the 
traction afforded by modern day pavement. Like much of urban Europe, city streets are a network 
of avenues, circles, and narrow alleyways - helpful when in need of short-cuts. 

TRAFFIC STUDY: Known for their etiquette and enduring nationalism. Parisians are resentful of 
reckless Yankee scofflaws. Commuter traffic is not at all accommodating to street racing. 
Congestion is mostly limited to daytime, however, nightlife crowds causing foot and vehicle traffic 
are a predictable constant. 





MIDNIGHT CLUB 2 



REVERSE 180 (left thumbstick + right trigger + X button): 

Hold down reverse (X button), apply the handbrake (right trigger), and turn (left thumbstick). 
The car will spin around. 

MOTORCYCLE LEAN-TURN (left thumbstick + left trigger): 

Hold down the weight transfer button (left trigger) and steer left or right. This will make a 
sharper turn. This is the preferred method for turning instead of handbrake 'drifting'. 

TWO WHEEL DRIVING (left thumbstick + left trigger): 

While driving a car, hold down the weight transfer button (left trigger) and turn with the left 
thumbstick. Continue to hold the weight transfer button as you maneuver the car. Releasing 
the weight transfer button, breaking, slowing down too much, or a collision will bring the 
vehicle back down. 

FRENCH 101: 

P's point the way to parking garages and alley shortcuts. C's highlight entrances to the 
underground catacombs, and T's let's you know there's a tunnel ahead. 

MASSIVE JUMPS: 

With the right velocity and power virtually no distance is unattainable. Don't let otherwise 
dead-ends put an end to your performance. 

FISH-TAILING - FRIEND OR FOE: 

Losing control in a critical moment can thwart an entire race: however, carefully executed 
collision tactics can force a fishtail on an opponent, possibly distinguishing a win from a loss 
in those last key moments. 



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MIDNIGHT CLUB 2 



STREET REPORT: The silky black street twists and turns through Tokyo's neon 
canyons, perfect for laying down rubber and weaving between compacts. Take time 
adjusting to left-side drive and beware of aggressive local authorities. 

TRAFFIC STUDY: Tightly packed downtown but the raised highways move quickly. 
Congestion vanishes at night when strict curfews send most wanna-be racers back to 
the suburbs. 




ROCKSTAR GAMES 



MIDNIGHT CLUB 2 



Midnight club n 



IMPERIAL PALACE 



DUCK (left trigger + left thumbstick): 

While riding a motorcycle, pull and hold the weight transfer button (left trigger) and move up on 
the left thumbstick. This will increase the top speed of the bike by reducing drag. 

WHEELIE (left trigger + move down the on left thumbstick): 

While riding a motorcycle, pull and hold the weight transfer button (left trigger) and move down on 
the left thumbstick. Too much pull back will cause the rider to fall off. This applies a speed boost 
to the bike. Move up on the left thumbstick, or release the weight transfer button to return the bike 
to normal. 



NOSIE / ENDO / FRONT STAND (left trigger + left thumbstick + X button): 

While riding a motorcycle pull and hold the weight transfer button (left trigger) and move the left 
thumbstick up. Apply the normal brake (X button). The bike will balance on the front wheel. 

TELEPHONE POLES: 

Mowing down street lights can block a following opponent's line, but plowing into telephone poles 
will leave you struggling to find first gear. 

TRAFFIC LIGHTS: 

Hastily speeding through intersections against red traffic lights and risking high-speed collisions is 
a sure-fire way to jeopardize a win. Mastering the art of catching the green should be part of your 
repertoire. 



:>«•». 



21 



ROCKSTAR GAMES 



MIDNIGHT CLUB 2 



Midnight club n 

ARCADE MODES 





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CRUISE: 

A great way to familiarize yourself with the 
cities and get a feel for the game before you 
start your racing career, CRUISE also gives 
you a risk free arena to test new cars out. 
Everything you've unlocked in career is 
available here. 






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CIRCUIT RACES: 

Traditional lap races, only with pedestrians 
and gridlock traffic thrown into the mix. Tick 
through the checkpoints first and pick up the 
checkered flag. Like career racing, proper 
vehicle selection and shortcuts are key. 
Because there are usually multiple laps in 
Circuit Races, make sure your vehicle can take 
some serious punishment. 















ROCKSTAR GAMES 



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BATTLE MODES 

Car combat at its finest, play solo or go online. Play classic Capture the Flag mode as well as 
innovative Detonator mode, both all-out battles to survive on the streets. 



DETONATE 

Grab the detonator first, then make it to the trigger point in one piece to light your opponents 
up. Destroy the car with the detonator and a new round starts with new opponents. 



BATTLE MODE ICONS 



ICON: 






NAME: 



TARGET: 



DISRUPTOR 



Opponents 



GO 



Opponents 



ICE 



Opponents 



MIDNIGHT CLUB 2 



EFFECT: 



An opponent hit by this power-up will 
have a distorted view. 



An opponent hit by this power-up will 
accelerate, hitting the brake will not stop 
the acceleration. One of the opponent's 
available nitros will be used. 



An opponent hit by this power-up will 
drive as if on ice. 






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SETTINGS: 

, Power Ups 

Capture Limit 
■ Time Limit 



Detonator 



h? 



^ 



Teams 

Number of Vehicles 



On/Off 
0-10 

0-30 minutes 
Light/Heavy 
(Heavy Detonators 
reduce the top speed of 
the vehicle carrying it) 
On (red/blue), Off 
2-8 






PULSE 



Opponents 



STEALTH 



Player 



NITRO 



Player 



When the player activates this, 
opponents in the immediate vicinity will 
be pushed away. It's like an explosion 
force without the explosion. 



The player becomes invisible for a few 
seconds. 



One nitro boost is added to the 
player's reservoir. 



CAPTURE THE FLAG 

Pick up the flag and race it back to the goal before your opponent. Take the flag by 
tagging the racer carrying it. Use the Power-ups to your advantage and assure victory. 




a. 



','■/ / 



SETTINGS: 

Power Ups 
Capture Limit 
ime Limit 



Teams 

Number of Vehicles 



On/Off 

0-10 

0-30 minutes 

Light/Heavy 

(Heavy flags reduce 

the top speed of the 

vehicle carrying it) 

On (red/blue), Off 
2-8 



i 







QUAD 



Player 




SHIELD 



Player 




STOP 



Opponents 




J^f REVERSE STEERING 



Opponents 







The player inflicts four times the 
normal damage to opponents. 



The player becomes immune to damage 
of any sort. 



An opponent hit by this power-up will 
suddenly engage both the brake and the 
handbrake. 



When an opponent is hit by this power- 
up the steering is reversed. Steering 
left turns right & vice versa. 



25 



ROCKSTAR GAMES 



MIDNIGHT CLUB 2 




Midnight club n 

GAME OPTIONS 

GAME (Change options for local players): 

• Automatic / Manual Transmission settings 

• Vibration: On / Off 

• Rearview Mirror: On / Off / Auto (only on when useful) 

• Mini Map: Rotate / Fixed 

• Default Camera: Driver / Very Close / Close / Medium / Far 



AUDIO: 



Edit volumes of the various sounds in Midnight Club 2 including Music, 
Sound Effects and Voices. 



SAVING: 

Midnight Club 2 is an autosave game. 







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RACE EDITOR 

Scroll over to Race Editor mode. Pick a city 
that you've unlocked in Career mode. Choose 
one of the 15 available race slots to create a 
race. Press the START button to enter the 
Race Editor. 




1 SCREEN: Once on the Map Screen, move the cursor with the directional pad or the left 
ibstick. The targeted checkpoint will turn yellow. Move the left thumbstick to place or remove a 
ikpoint. 



LAYING DOWN THE COURSE: The letter S will appear on the first checkpoint you place, indicating 
the starting point of your race. An F will appear on the second checkpoint, indicating the finish line. 
Every checkpoint you place after that will become the finish line, and the previously placed 
checkpoints will change to number 1, 2, 3... the most checkpoints you can have is 64. 



: 



RE-ARRANGING: When any of the checkpoints you have placed are targeted, you can switch around 
the checkpoint order by pulling the left trigger and right trigger. 



ZOOM 



Zoom in and out on the Zoom Window by moving the right thumbstick up and down. 



PLAYER ONLY CHECKPOINTS: Pressing the X button accesses the Race Options screen. Scroll 
right or left to alter Opponent Options. When you change the number of CPU Players to None, and 
then return to the Map Screen, a host of Player Only Checkpoints will appear. 

OPTIONS: Aside from changing the number of CPU players, you can also change the types of 
vehicles the CPU will be using, to vary the challenge level. Any vehicle you have unlocked is 
available. Aside from Time of Day, Weather, and Pedestrian and Traffic Densities, you can also have 
the following Race and Time Options: 



i 



irdered: Racers must race through all checkpoints in order 

Jnordered: You must figure out the best route to clear all the checkpoints. 

TIME: 

done: There is no time limit to get from one checkpoint to the next. 

Reset Each Checkpoint: You only have a set amount of time to get to the next checkpoint. To change 

the time allowed to get from one checkpoint to the next, go to the Map Screen. Highlight any 

checkpoint except the last. Press the Black button and White button to adjust the time. 

Added Each Checkpoint: Same as Reset, except any extra time will carry over to the next checkpoint. 



)ITOR MENU: Press the Y button while on the Map Screen to get to the Editor Menu. Select 
1st Race to try out your race. In the Editor Menu you can also clear all checkpoints off of the 
ap, edit another of the 15 race slots, change the name of your race, or exit to the front end, and 
sgin racing for real on your masterpiece. 

WING: Select Exit to Front End when on the Editor Menu screen. 



26 



ROCKSTAR GAMES 



MIDNIGHT CLUB 2 







QUICK MATCH/OPTIMATCH 



r/M 



CLUB H 



XBOX L/VF7SYSTEM LINK PLAY 

Xbox Live is a high-speed internet gaming community where you can create a permanent gamer identity, set up 
a Friends List to see who's online and invite them to play, and talk to them in real time. To determine if Xbox 
Live is available in your region, go to http://www.xbox.com/live 

Before you can play Midnight Club 2 online, you need to connect your Xbox console to a direct or shared 
broadband connection and sign up for the Xbox Live service. For details, see http://www.xbox.com/live or call 
1-800-4MY-XBOX. You can also reference http://www.take2games.com/support for information. 

To play Midnight Club 2 on Xbox Live: 

1) Scroll over to Networking Mode, and select Xbox Live. 

2) In the Select Gamertag screen press A to choose your Gamertag or select New Account if you don't have one 
already. Selecting New Account takes you to the Xbox Dashboard where you can create an Xbox Live account. 
For information about creating your account, see http://www.xbox.com/live or call 1-800-4MY-XBOX. 

3) Press A to select your Gamertag, and then enter the pass code you created when you signed up. 

Choose System Link or Xbox Live and decide whether to host your own game session, or join an existing game 
session. If hosting, configure the options as you would for a local game and start when you have the requisite 
number of players. It is important to note that only vehicles and races you've unlocked in CAREER mode will be 
available online. 




If you want to join an existing game, you can choose Quick Match or Optimatch. Quick match will put you into the 
st game session available that matches your Career progress. 



CREATE A MATCH (HOSTING YOUR OWN GAME) 

Creating a match allows you to set the conditions of the race: the location, the number of cars, the weather and 
many more options. People will then join your game. 




Optimatch will show a list of available game sessions, and you can choose which one to join. Select your vehicle and 
./ait for the host to start the game session. 




FRIENDS 






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Note: You will only be given the option to create matches in cities that you have previously played. Initially only Los 
Angeles will be available to you. but as you progress through your Career, you will be able to host Paris and Tokyo 
tracks. 

Also, when you create a match, be aware that even if you have played all the cities, your potential competitors may 
not have. Therefore, initially, if you want to encourage people to join your games, hosting Los Angeles will attract 
more people to your game. If you host a game in Tokyo you will ensure that the players will have played the game 
more and will certainly give you more of a challenge. 




You can also choose Friends, where you keep a list of Gamertags of your favorite players to race against. Looking at 
the list, you can see who is online, and invite them to a game session. To make someone a friend, scroll down to a 
Gamertag while waiting to start a race and press Y button. Here you can send a message inviting the player to be a 
friend: If they accept, they will be added to your Friends list. (NOTE: Once the friend has been notified that they 
have been invited, the friend would go back to the Xbox Live Friends list and select join game from there.) 



28 



29 



ROCKSTAR GAMES 



MIDNIGHT CLUB 2 




Midnight club n 



STATS 

There is an online ranking system in Midnight Club 2. Compare your skills to the other illegal street racers out there! 







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Scoring: 

Career/Circuit races: 

• 1 points for first plus 1 points for every person that you beat (for example, 20 total points for 2 person race. 80 points 
for an 8 person race) i 

• 5 points for second plus 5 points for every person that you beat (for example, 5 points for 2 person, 35 for 8 person) 
•2 points for third plus 2 points for every person you beat (for example, 4 points for 4 people, 12 pts for 8 people) 

• 1 point for fourth plus 1 point for each person that you beat (for example, 1 point for 4 person race, 5 points for an 8 | 
person race; 



Capture The Flag and Detonate scoring: 

• 10 points for a drop 

• 5 points for someone on your team doing a drop 

The Stats screens shows the top 20 point totals. Press the A button to toggle between your Friends and top rated players. 

VOICE CHAT 

You can talk trash against other players while waiting to begin a game session and during a game session. To do this you 
must have an Xbox Communicator (the headset). Have the headset and adaptor inserted to the proper Xbox controller. 
When you sign on it becomes active (the green light will light up on the adaptor). If you would to like to use the Voice 
Masking settings, scroll to Settings and choose among the various Voice Masking options. 



30 







ROCKSTAR GAMES 




Midnight club n 

CREDITS 

ROCKSTAR SAN DIEGO 

Xbox Producer: Darion Lowenstein 
Producer: Jay Panek 
Associate Producer: Eric T.Smith 
Game Analyst/Production Assistant: 

Kris Roberts 

ROCKSTAR SAN DIEGO XBOX 
PROGRAMMING TEAM 

Xbox Lead Programmer / Visual Effects: 

Andrew Zaferakis 

Xbox Live Programming / Networking: 

Tim Laubach 

Xbox Ul / HUD / Interface: Ryan Higa 

Xbox Rendering / Optimization: Mark Robinson 

Xbox Rendering / Optimization: Steven Reed 

Xbox Audio Programming: Joshua Breindel 

ROCKSTAR SAN DIEGO PROGRAMMING TEAM 

Lead Programmer / Opponent Al: Ted Carson 

Technical Director /Networking: Mark Rotenberg 

Car and Motorcycle Dynamics / Pedestrians: 

Jeff Roorda 

Audio / Battle-Modes / Police Al / Tools: 

Mike Currington 

Front-End / HUD / Ul Design: Gunter Erhart 

Visual Effects: Ben Padget 

Rendering / Asset Management: Mark Robinson 

Tools / In-Game Race Editor / Additional Ul: 

Devan Hammack 

Race Tools / Ambient Vehicles / Triggered Events: 

Sridharan Thyagarajan 

Networking: Daniel Blumenthal 

Optimizations: Chris Coffin 

AGE (GAME ENGINE): 

AGE Lead Programmer: Henry Yu 
AGE Technical Director: David Etherton 
AGE Physics: Nathan Brown 
AGE Audio: Joshua Breindel 

ROCKSTAR SAN DIEGO DESIGN TEAM 

Lead Game Designer: Mauro Fiore 

Game Designers: Troy Bowman. Marc Fredrickson 

Level Designer: Marc Fredrickson 

ROCKSTAR SAN DIEGO ART TEAM 

Lead Artist: Scott Stoabs 
Art Director: David Hong 



32 



MIDNIGHT CLUB 2 



Technical Artist: Wade Schin 

U.I./HUD Design: Ted Bradshaw 

U.I./HUD Artist: Marshall Ross 

3D Vehicle Artists: Kouros Moghaddam. Garrett Flynn, 

Eduardo Franz 

3D City Artist: Ron Suverkrop. Mary Ann O'Leary. Mike 

Nagatani. Deanna Lorenz. Andrea Rotenberg. Caterina Schintu, 

Rick Gonzalez. Lisa Mulvaney 

2D/3D Artist: Kyushik Shin ] 

City Lighting: David Hong, Wade Schin 

Animator/Character Modeler: Wade Schin. Michael Limber, 

Alex Whitney 

Character Design: Jae Kim 

ROCKSTAR SAN DIEGO AUDIO TEAM 

Sound Designer: Paul Lackey 

Additional Sound Design and Support: 

Steven von Kampen. Mark Loperfido 

Additional engine samples by: 

Greg Hill. Soundwave Concepts 

Vehicle Consultant: Michael Macare 

Ul and Load Music: David Helping. DHM Music 

ROCKSTAR SAN DIEGO QA TEAM 

Xbox Test Manager: Jason Dickson 

Test Manager: Glen Hernandez 

Xbox Lead Product Analyst: Chris French 

Xbox Standards Analysts: Ghyan Koehne 

Standards Analysts: Michael Erickson 

Product Analysts: Darci Morales. Dirk Lancaster, Gilbert 

Sandejas, Thomas Hiett. Peter Charron. Frank Silas II. Adam 

Hernandez, Michael Harris. Chris Deboda, Michael Bagley, 

Troy Schram 

ROCKSTAR SAN DIEGO SUPPORT 

Director of Product Development: Alan Wasserman 

Chief Technology Officer: Steven Reed 

Director of Research and Development: David Etherton 

I.T. Group: Michael Mattes. David Counts 

Creative Director: Steven Olds 

Art Department Director: Joshua Bass 

Character Cutscenes by: SE STUDIOS 

Producer & Project Supervisor: Seryong Kim 

Project Manager & Animation Supervisor: Jenny Ryu 

Modeling Supervisor: Jungmin Chang 

Texture Supervisor: Jungseung Hong 

Setup Supervisor: Kyudon Choi 

Lighting Supervisor: Bryan Ku 

Additional Programming: 

Will Hutchinson, Bill Hicks. Bill Purvis. Andy Styles. Steve 
Rotenberg. Steven Boswell. Peter Palombi, David Quinn. Joe 
Adzima. Kahn Jekarl 



ROCKSTAR NYC 

Executive Producer: Sam Houser 

Producer: Dan Houser 

Associate Producer: Mark Garone 

VP of Development: Jamie King 

Chief Technology Officer: Gary J. Foreman 

Director of Quality Assurance: Jeff Rosa 

Lead Analyst: Brian Planer 

Rockstar Test Team: Joe Greene. Lance Williams 
/abeth Satterwhite. Jameel Vega. Mike Hong, Lee 
immings. Rich Huie. Gene Overton, Neil McCaffrey, 
ian Alcazar 

Research and Analysis: Joe Howell 

Production Team: Terry Donovan. Corey Wade, Jennifer 
Mbe, Adam Tedman. Jung Kwak, Paul Yeates, Brian 
jod. Jenny Jemison. Stanton Sarjeant, Futaba Hayashi. 

Jeff Casteneda, Susan Lewis, Jenefer Gross, Devin 
nterbottom, Laura Paterson, Steve Knezevich. Chris 
irro, Rob Fleischer, Renaud Sebbane, Jerry Luna, Jeff 
illiams. Carly Slater, Daniel Einzig. Richard Kruger, 
^vin Bennett. Noelle Sadler, Kerry Shaw, Lindsey 
.Idwell 

NTRO, CUT SCENES & DIALOGUE 

Greeted by: Marc Fernandez 
Art Director: Alex Horton 
panese language translation: Futaba Hayashi 

Erector for Intro Film: Navid Khonsari 
Creative Associate: Joseph Howell 

Sound Mix: Digital Arts 
Jigital Design Work: Charlex 

Rockstar Games Intro Animation by: Brian Shelton 

Cover Art and 3D Vehicle Renders by: Hornet Inc. 

Uses Bink Video. Copyright (C) 1997-2003. By RAD 
Game Tools. Inc. 

Dialogue Written by: Marc Fernandez, Gillian Telling 

CAST: 

Angel: Adam Wylie 
Hector: Armando Riesco 

-loses: Jordan Gelber 
^ina: Leyna Juliet Weber 
Steven: Anselem Richardson 

'iego: John Doman 



Dice: Robert Jackson 
Maria: Melissa Delaney DeValle 
Primo: Stelio Savante 
Blog: Ritchie Coster 
Jewel: Soledad Pertier 
Julie: Malaya Rivera Drew 
Ian: Marc Gray 
Farid: Hunter Platin 
Owen: Dominic Hawksley 
Parfait: Sabrina Boudot 
Stephane: Marc Forget 
Ricky: Andrew Pang 
Shing: Burch Wang 
Nikko: Charlee Chiv 
Zen: Yasu Suzuki 
Kenichi: YoshiAmao 
Haley: Alissa Dean 
Ichiro: Yasu Suzuki 
Makoto: Ken Kensei 
Savo: Alex Kroll 

Cops: Adam Davidson, Axel Ericson. Marc Fernandez. 
Renaud Sebbane. Dan LaTorre. Paul Dragan, Nicholas 
Samue 



Pedestrians: Adam Davidson, Kate Dulcich. Axel 
Ericson, Maya Hall. Futaba Hayashi. Lorna Jordan, 
George Quavier, Steve Robert. Noelle Sadler. John 
Zurhellen. Gillian Telling. Dan Toyama, Tama Hui, Kira 
Lauren 

Soundtrack: Terry Donovan, Mark Garone. Dan 
Houser. Susan Lewis. Adam Tedman 



ROCKSTAR SAN DIEGO SPECIAL THANKS 
Luis Gigliotti. Kelly Tofte. Clinton Fowler. Matt Hansen, 
Microsoft PIX Team. Michael Limber. Brad Hunt. Julie 
Liss. Kristen Sinclair. Jo Kilburn. Marie Alexander. Jennifer 
Sole. Shannon Haynes. Rob Bacon, Ted Vargas. Tony 
Vargas. Wing Cho. Carlos Hernandez, Eli Enigenburg, 
Josh Bass. Jennifer Terry. Sean Carson, Todd Davis. M. 
Louis Thibaut. Keith Ta. Nate Morgan, Jason Collier. Scott 
Balderas. Kevin Moore. Freddy Martinez. Joe Butler, Aaron 
Marks, Courteney Chu, Michael Genco. Jason Burke. Colin 
Runnion. Fletcher Walker. Anthony Dyb, Werner Funk, 
Mark Hahn, Kelsey McNair. Christina Meeks. Bryant Wells. 
Koud Vongsikeo. Judy Henderson, Fred Markus. M. 
Christopher Shioya, Nasko Fejza. Erika Kioke. Chipotle 

EXTRA SPECIAL THANKS 

To everyone here at Rockstar San Diego, especially to the 
friends and families who have been so supportive of the 
team through all the long hours and hard work. 



33 



ROCKSTAR GAMES 



MIDNIGHT CLUB 2 



Midnight clubb 



SOUNDTRACK 

ART OF TRANCE 

'Blue Owl" 

(written by Simon Berry) 

Published by Pineapple Music 

Copyright 1996 

Art of Trance appear courtesy of Platipus Records 

For more information on Platipus artists, check 

out wwvy.platipus.com 

KANSAI 

"Rococco" 

(written by Tony Rapacioli) 

Published by Pineapple Music 

Copyright 2002 

Kansai appear courtesy of Platipus Records 

For more information on Platipus artists, check 

out www.platipus.com 

ART OF TRANCE 

"Stealth" 

(written by Simon Berry) 

Published by Pineapple Music 

Copyright 1999 

Art of Trance appear courtesy of Platipus Records 

For more information on Platipus artists, check 

out www.platipus.com 

BLUMARTEN 

"Simon and Lisa" 

(written by Leo Wyndham, Chris Marigold ) 

Published by 33 RPM / Copyright Control 

Copyright Guidance Recordings. 2003 

Blumarten appear courtesy of Guidance 

Recordings 

For more information on Guidance artists, check 

outwww.33rpm.com 

BLUMARTEN 

"Home Videos" 

(written by Leo Wyndham. Chris Marigold ) 

Published by 33 RPM / Copyright Control 

Copyright Guidance Recordings, 2003 

Blumarten appear courtesy of Guidance 

Recordings 

For more information on Guidance artists, check 

out www.33rpm.com 

AXUS 

"When I Fall In Love" (Strike Acid Dub) 

(written by Austin Bascom) 

Published by 33 RPM 

Copyright Guidance Recordings. 1997 

Axus appear courtesy of Guidance Recordings 



PROJECTIONS 

"Escaping Sao Paulo" 

(written by Simon James / Dan Hastie) 

Published by 33 RPM 

Copyright Guidance Recordings, 2002 

Projections appear courtesy of Guidance Recordings 

For more information on Guidance artists, check out 

www.33rpm.com 

ANTENNA 

Round About Midnight" 
(written by Jo Bakke) 
Published by 33 RPM 
Copyright Guidance Recordings. 2002 
Antenna appear courtesy of Guidance Recordings 
For more information on Guidance artists, check out 
www.33rpm.com 

SUBTECH 

"Timeshift" 

(written by Matthew Jackson and Matthew Dunning) 

Published by Subtech 

Copyright 1999 

Subtech appear courtesy of Subtech 

Watch for Subtech's new album, out this summer 

NOKTERNAL 

"Aurora " 

(written and produced by Justin Spier ) 

Published by Crescendo Music 

Copyright 2001 

Noktemal appear courtesy of Crescendo Music 

ACM 

"Elements of Trance - DJ Kim's Reload Mix" 

(written by M. Mix, B.N. Magix) 

Published by Webster Hall Publishing 

Copyright 2002 Manifold Music GmbH 

ACM appear courtesy of Webster Hall Records 

Check out other Webster Hail artists at 

www.websterhall.com 

DJ ROBERT & MARTINEZ BROTHERS 

"Electrified" 

(written by Robert Gitelman. Jaron Martinez ) 

Published by Webster Hall Publishing 

Copyright 2002 Manifold Music GmbH 

DJ Robert & Martinez Brothers appear courtesy of 

Webster Hall Records 

Check out other Webster Hall artists at 

www.websterhall com 



Eft 



CK HENDERSON 



trax 

[ten by Eric del Mar. Ray Clarke ) 
Published by Webster Hall Publishing 
ipyright 2002 Manifold Music GmbH 
ck Henderson appears courtesy of Webster Hall Records 
ieck out other Webster Hall artists at 

Sv.websterhall.com 
HAEL DA BRAIN 
n 35 "Only A Illusion" Non Vocal Cut 
tten by Michael da Brain) 
duced by Michael da Brain 

hael da Brain appears courtesy of Webster Hall Records 
Published by Webster Hall Publishing 
Copyright 2002 Manifold Music GmbH 
eck out other Webster Hall artists at 
w.websterhall.com 

D-NOISER 

Brain 29 "Demon of the Church" Mix 1 

(written by Frank D. Noise ) 

Produced by D-Noiser 

D-Noiser appears courtesy of Webster Hall Records 

"iblished by Webster Hall Publishing 

ipyright 2002 Manifold Music GmbH 
ieck out other Webster Hall artists at 

/w.websterhall.com 

IHAEL DA BRAIN 
Jin 2 "Something For Your Mind" Kaylab Remix 

written Michael Baur ) 

educed by Michael da Brain, remixed by Kaylab 

ichael da Brain appears courtesy of Webster Hall Records 

iblished by Webster Hall Publishing 

pyright 2002 Manifold Music GmbH 

eck out other Webster Hall artists at 

vw.websterhall.com 

i-NOISER 

train 30 "Brain Train Psycho" tb 303 mix 
written by Frank D. Noise ) 
produced by D-Noiser 

)-Noiser appears courtesy of Webster Hall Records 
Published by Webster Hall Publishing 
Copyright 2002 Manifold Music GmbH 
Iheck out other Webster Hall artists at 
vw.websterhall.com 






D-Noiser 

Brain 26 "Question" Non Vocal Mix 

(written by Frank D. Noise ) 

Produced by D-Noiser 

D-Noiser appears courtesy of Webster Hall Records 

Published by Webster Hall Publishing 

Copyright 2002 Manifold Music GmbH 

Check out other Webster Hall artists at 

www.websterhall.com 

B I PATH 

"Paranoize" - Flip Path mix 

(written by Stephane K and Satoshi Tomiie) 

Published by Madamix Productions / Satoshi Tomiie 

Music 

Copyright 2001 

Bipath appears courtesy of SAW Recordings 

www.sawrecordings.com 

MOOGROOVE 

"Mirage" 

(written by Kenji Eto) 

Published by Kenji Eto 

Copyright 2001 

Moogroove appears courtesy of SAW Recordings 

www.sawrecordings.com 

FELIX DA HOUSECAT 

"Silver Screen (Shower Scene)" 

(written by Felix Stallings Jr., Bobby Orlando. David 

Jenefsky. Tommie Lorello) 

From the album entitled KITTENZ AND THEE GLITZ 

Published by Sherlock Holmes Music Ltd / Nettwerk 

Management / Universal - MCA Music Publishing. A 

Division of Universal Studios, Inc. (ASCAP) 

Copyright 2001 

Felix Da Housecat appears courtesy of Emperor Norton 

Records / CityRockers 

Check out these and other great Emperor Norton 

Records artists and music at 
www.emperornorton.com 

FELIX DA HOUSECAT 

"Sequel 2 Sub" 

(written by Felix Stallings Jr.) 

From the album entitled KITTENZ AND THEE GLITZ 

Published by Sherlock Holmes Music Ltd 

Copyright 2001 

Felix Da Housecat appears courtesy of Emperor Norton 

Records / CityRockers 

Check out these and other great Emperor Norton 
Records artists and music at 
www.emperornorton com 



ROCKSTAR GAMES 



Midnight club n 

SOUNDTRACK 



MIDNIGHT CLUB 2 



GOLDEN BOY 
"Nix" 

(written by Stefan Altenburger) 

From the album entitled OR 

©Hanseatic Musikverlag GMBH & Co. KG (GEMA) 

and Angora 2000 A(GEMA) 

All rights administered by Warner-Tamerlane 

Publishing Corp. (BMI) © 2001 

All Rights Reserved. Used By Permission 

Golden Boy appear courtesy of Emperor Norton 

Records and Lado Musik GmbH/Zomba 

Records GmbH 

Check out these and other great Emperor Norton 

Records artists and music at 

www.emperornorton.com 

GOLDEN BOY 

"It's Good For You To Meet People Like Us" 

(written by Stefan Altenburger) 

From the album entitled OR 

©Hanseatic Musikverlag GMBH & Co. KG (GEMA) 

and Angora 2000 Musikverlag (GEMA) 

All rights administered by Warner-Tamerlane 

Publishing Corp. (BMI) ©2001 

All Rights Reserved. Used By Permission 

Golden Boy appear courtesy of Emperor Norton 

Records and Lado Musik GmbH/Zomba Records 

GmbH 

Check out these and other great Emperor Norton 

Records artists and music at 

www.emperornorton.com 



THOMAS BANGALTER 

"Turbo" 

(written by Thomas Bangalter) 

Thomas Bangalter appears courtesy of Roule Music 

Published by Daft Lift Ltd. (Administered in the US & 

Canada by Zomba Songs (BMI) in the US & Canada and 

by Zomba Music Publishers Ltd. for the rest of the world.) 

Daft Music for France. 

© (P) and (C) Roule music 1998 

THOMAS BANGALTER 

"Extra Dry" 

(written by Thomas Bangalter) 

Thomas Bangalter appears courtesy of Roule Music 

Published by Daft Lift Ltd. (Administered in the US & 

Canada by Zomba Songs (BMI) in the US & Canada and 

by Zomba Music Publishers Ltd. for the rest of the world.) 

Daft Music for France. 

©(P) and (C) Roule music 1998 

KINNDER 
"Space Station" 
(written by David Trusz) 
Copyright 2002 

MISSTRESS BARBARA VS BARBARA BROWN 

"Never Could Have Your Heart" 

(written by B Bonfiglio @ Energia Studio Montreal)© 2002 

Misstress Barbara appears courtesy of Relentless Records 

http://www.relentlessmusic.com 








patientzero 


THOMAS BANGALTER 


"Live 135" 


Outrun* 


(written by Jim Crowley) 


(written by Thomas Bangalter) 


©2002 


Thomas Bangalter appears courtesy of Roule Music 




Published by Zomba Music Publishers Ltd 




excluding France. 




Daft Music for France. 




©(P) and (C) Roule music 1995 








-OFF AGALLAH 
i/lidnight Club Theme" 
Twritten by A. Aguilar) 
produced by 8-0ff Agallah 
Published by Assassin Music 
©2002 

From Agallah's forthcoming Game Recordings LP 
iGINE YOUR LIFE coming 2003 
•Off Agallah appears courtesy of Game Recordings 
'.8offagallah.com 

U WARTA 
idnight Club II" 

ritten by D. Blue, A. Aguilar) 
Produced by 8-Off Agallah 

Eyblished by Assassin Music / N-Tense Music 
f Blu Warta appears courtesy of Game Recordings 
L "w.wartaworld.com 



E LITTLE 
■jet's Go" 

'ritten by T. Dotson. A. Thelusma) 

iduced by Red Spyda 

blished by Sypda / Tracey Dotson 

2002 

'e Little appears courtesy of Game Recordings 
leek out more from Tre Little on the Royce da 5'9" 
bum ROCK CITY VERSION 2.0 and on GAME 
GHT: THE VERY BEST OF GAME RECORDINGS 



*E LITTLE 

>ut Your Top Down" 

written by T. Dotson, E. Rhea) 

roduced by Ric Riggler 

'ublished by Eric Rhea Music / Tracey Dotson 

?>2002 

re Little appears courtesy of Game Recordings 

iheck out more from Tre Little on the Royce da 5'9" 

Ibum ROCK CITY VERSION 2.0 and on GAME 

IGHT: THE VERY BEST OF GAME RECORDINGS 



8-OFF AGALLAH & IKE EYES 

"Ride Out" 

(written by A. Aguilar) 

Published by Assassin Music 

©2002 

8-Off Agallah & Ike Eyes appear courtesy of Game 

Recordings 

From Agallah's forthcoming Game Recordings LP 

IMAGINE YOUR LIFE coming 2003 

www.8offagallah.com 

TONY TOUCH FEATURING DOO WOP 
"G'z Up" 

(written by J. Hernandez, R. Gonzales ) 

Produced by Tony Touch 

Published by Bouncemaster Music / Melaza Music 

©2002 

Tony Touch appears courtesy of Sequence Records 

From the Tony Touch Mix CD THE LAST OF THE PRO 

RICANS in stores now on Sequence Records. 

www.sequencerecords.com www.tonytouch.com 

TOMMY TEE FEATURING MASTA ACE 

"What Is It " 

(written by T. Flaaten, D. Clear ) 

Produced by Tommy Tee 

Published by Damasta Music / 1-2-1-2 Publishing 

Copyright 2003 

From Tommy Tee's new LP coming in 2004 

www.teeproductions.com. 

New Masta Ace LP coming 2003 

Tommy Tee appears courtesy of Tee Productions. Masta 

Ace appears courtesy of Yosumi Records / MacMil 

Entertainment 

www.mastaace.com 

ALPINE STARS 

"Jump Jet" 

(written by Richard Woolgar and Glyn Thomas) 

Published by Warner/Chappell Music, Inc. 

© Faith and Hope, 2000 

Alpine Stars appear courtesy of Guidance Recordings 

All Rights Reserved. Used By Permission 

For more information on Guidance Artists, check out 

www.33rpm.com 



ROCKSTAR GAMES 






§Jtnur 



MIDNIGHT CLUB 2 






NOTES 





ROCKSTAR GAMES 




WARRANTY 

Rockstar Games, a division of Take-Two Interactive Software, Inc., warrants to the purchaser 



in accordance with the description in this manual when used with the specified equipment, for a 
period of 90 days from the date of purchase. 

If this program is found to be defective within 90 days of purchase, it will be replaced. Simply 
return the disc to Rockstar Games or its authorized dealer along with a dated proof of purchase. 
Replacement of the disc, free of charge to the original purchaser (except for the cost of returning 
the disc) is the full extent of our liability. 

THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES, WHETHER ORAL °R WRITTEN 
EXPRESSED OR IMPLIED. ALL IMPLIED WARRANTIES, INCLUDING THOSE QF 
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IF APPLICABLE ARE 
LIMITED IN DURATION TO 90 DAYS FROM THE DATE OF PURCHASE OF THIS PRODUCT. 

Rockstar Games shall not be liable for incidental and/or consequential damages for the breach of 
any express or implied warranty including damage to property and, to the extent permitted Dy 



.iiMrsiVflih lnh i MA i it ; tfi iM 



I !»' 



M.h.M.MikL'liUdiTiTlMUMiM*] 



of such damages. Some states do not allow the exclusion or limitation of any incidental or 
consequential damages or limitations on how long an implied warranty lasts, so the above 
limitations or exclusions may not apply to you. 

This warranty shall not be applicable to the extent that any provision of this warranty is 
prohibited by any federal, state, or municipal law, which cannot be pre-empted. This warranty 
gives you specific legal rights and you may also have other rights, which may vary from state to 
state. 

You may not reproduce, prepare derivative works based on, distribute copies of, offer for sale, 
sell, transfer ownership of, rent, lease, or lend to others the Program or accompanying 
documentation, or any portion or component of the Program or accompanying documentation; 
provided, however, that you may transfer the entire Program and accompanying documentation 
on a permanent basis as long as you retain no copies (including archival or backup copies) of 
the Program, accompanying documentation, or any portion or component of the Program or 
accompanying documentation, and the recipient agrees to the terms of the Agreement. Further, 
you may not modify, reverse engineer, disassemble, decompile or translate the Program or 
accompanying documentation, or any portion or component of the Program or accompanying 
documentation, nor may you make any copies of the Program modules for use with other 
programs. This program is intended for private use only. 

ROCKSTAR GAMES, A DIVISION OF TAKE-TWO INTERACTIVE SOFTWARE 
575 BROADWAY 3RD FLOOR 
NEW YORK, NY 10012 

For technical support, please call 410-933-9191 9:00AM to 5:00PM EST Monday through Friday 
or e-mail tech@talonsoft.com 

ESRB RATING: Teen 

This product has been rated by the Entertainment Software Ratings Board. For information 
about the ESRB rating, or to comment about the appropriateness of the rating, please contact the 

ESRB at 1-800-771-3772.